What you get
Gold benefits
Unique perks from all lower tiers are included. Here’s what this tier adds.
Stacking: Unique perks from Bronze–Silver.
Access
- Priority queue · Level 3
Home & vehicles
- Pick or move your player-owned home
- Access your owned cars from player homes
- Sell or transfer vehicle ownership anywhere
- Vanity license plates through the DMV
- Buy from dealership back stock when sold out
- Sell legal non-used vehicles to PDM for 75% MSRP
Casino
- $375,000 daily casino betting limit
Monthly imports
You get these every month while subscribed.
You always get
- 1 custom weapon
- 3 clothing imports
Import rules
- If an import has to be bought from a partner or another creator, you pay for it — not the server.
- If the asset uses Portal or escrow, you must transfer it to the server’s Portal / escrow account when we ask.
- No real-world brand logos or badging on cars or clothing. This is for Rockstar / CFX TOS. Requests with IRL branding will be denied.
Asset requirements & import limits
Polygon, texture, LOD, and compression rules. Tap to expand.
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Asset requirements & import limits
Polygon, texture, LOD, and compression rules. Tap to expand.
Every clothing and vehicle import must follow these rules. If it doesn’t, we can deny it.
Clothing
Max polygons per draw component
- Jbib (jackets, hoodies, shirts)20k
- Accs (undershirts)15k
- Task (vests)20k
- Lowr (pants)20k
- Feet (shoes)15k
- Berd (masks)10k
- Hair40k
- Hands (bags)20k
- Teef (neck accessories)15k
- Uppr (arms, gloves, body cuts)20k
- Decals (badges, rings, nails, piercings)5k
- P.Head (hats)15k
- P.Eyes (glasses)5k
- P.Ears (earrings)5k
- P.Hand (watches)5k
Texture resolution
- Jbib, Accs2048×2048
- Task, Lowr, Berd, Hair, Hands, Teef, P.Head1024×1024
- Feet, Uppr, Decals, P.Eyes, P.Ears, P.Hand512×512
Vehicles
Polygon / LOD limits
- Main LOD (L0)400k max (175k or below recommended)
- LOD1Max 50% of L0
- LOD2Max 25% of L0
- LOD3Max 10% of L0
- LOD requirementAt least 3 LODs (L0, L1, L2)
Texture resolution
- Body / livery2048×2048
- Interior, wheels, engine bay1024×1024
- Small details512×512
- Textures per vehicle12 max
Texture compression
BC1/DXT1 (no alpha) · BC3/DXT4 (with alpha) · BC7/BPTC (full color + alpha)
Enforcement
- We can deny anything that goes over these limits.
- We may recompress or resize textures. That can look blurry on low settings.
- These limits keep the city playable when lots of players are nearby.
- Bad compression or invalid texture names can get a request denied.
- Vehicles missing proper LODs or over the polygon limit will be denied.
$30.00/mo